I bought it yesterday, and it’s not very good IMO. The premise is better than the execution. It had the potential to be more than it is. The story (which barely exists) is about a teen (Ashley) who goes to work at his dad’s laundromat which involves daily activities such as picking up trash, pulling gum off of things, unclogging the toilet and washing/drying baskets of clothes people leave on the counter which must be a European thing (where the game was developed), because here in America we do our own laundry at laundromats. Also, European laundromats apparently have arcades in the back of them which I admit is pretty cool.
At the start of the game (which is the tutorial) when Ashley collects the quarters from the token machine in the laundromat and from the arcade cabinets in the back, he discovers that the arcade games make more money than the laundromat itself so he decides to expand the arcade portion of the laundromat. And that’s essentially the goal of the game, to basically turn the laundromat into an arcade. Ashley needs to make money to buy more arcade cabinets to do so, and to also expand the size of the laundromat to make the arcade area of it bigger.
The laundromat sim portion of the game is intentionally designed kind of like an arcade game itself where you earn money for doing the daily menial tasks such as throwing away collected trash into a dumpster, unclogging the toilet, washing/drying customers’ clothes and depositing daily earnings into a safe which are all done via mini-games. There’s a slight strategy element where some arcade games are more popular than others, and by placing the unpopular ones next to popular ones they will earn more money. There’s a few other arcade game managing systems as well such as changing their difficulties and the cost to play them that alters how much money that they make as well. It’s all basic and uninteresting stuff TBH.
The main way to have the arcade games earn more money is to play them yourself, and accomplish set goals in them. All of the arcade games are playable, and are parodies of real arcade games from the 80s and 90s. I think that the main appeal of the game is supposed to be the playable arcade games that it offers, but so far all of them have sucked and I have no interest in playing any of them. You know that they’re not fun when the repetitive laundromat sim stuff is more enjoyable than they are. I think that there’s like 35 arcade games to unlock, and they’re the only progression to the game other than making the arcade bigger.
Occasionally you get little story bits by telephone answering machine messages from Ashley’s dad, and chat messages on a computer between Ashley and his sister. The game takes place during the 90s, so no cell phones. The problem with the game for me is that it’s extremely basic and redundant with a fairly boring gameplay loop similar to a mobile phone game. The laundromat sim activities become repetitive almost immediately, and they’re the only things that you do in the game other than playing the arcade games which have all sucked so far. There’s barely any story, almost no characterization whatsoever and the washing and drying of customers’ clothes makes no sense and is just something that they added for another gameplay activity for you to do.
Customers magically appear and disappear in the laundromat, but none of them actually do laundry. They just appear out of thin air and sit and stand motionless around the laundromat, and if you approach them they turn pixelated and vanish. It’s really weird, and not in a good way.
Like I said, the game seems like a mobile phone game where you just do repetitive same-y mini-game activities over and over again with almost no story, characters, or real feeling of progression. If the game had more of an actual story with characters, NPC interaction and more laundromat sim activities to do it would be a lot better IMO because the premise itself is appealing, but it’s so shallow and repetitive with what you actually do in it that it’s pretty boring. I’m curious to hear what cane thinks about it when he plays it.